Here is our interview with Chief Creative Andrew Harman who answers all our questions about his amazing board games and also gives advice on how to create board games:
Tell us about your games:
At YAY Games we produce games that are quick to learn, easy to play but have a hidden naughty streak that people seem to really enjoy. Our motto is ‘Play Hard. Play Naughty. Live Better.’ And all our games have to have that at their heart.
We have 3 games out right now. ‘Ominoes’ is our newest release. It’s a dice tactics game for 2-4 players which takes seconds to learn and 15 minutes to play. The dice act as the playing pieces and players are trying to get groups of their Egyptian God symbol in fours. As soon as you get a group you can take them off the board and score points for the number of dice. The first player to 13 points wins. Easy? Well, in turn each player rolls a dice then moves one that matches the symbol so I could be moving your piece and sabotaging your plans. Then the new rolled dice is placed on the board anywhere. Add in a ‘move any dice’ face and ‘reroll anything and put it back on the board’ and there’s plenty of scope for messing about with other players.
Which one is your favourite game and why?
How do you come up with an idea for a new board game?
Can you share any details of your upcoming designs?
Do you have any top tips for aspiring board game designers?
Playtest your ideas as soon as you can. I’m constantly surprised at how willing people are to try out something new even if it’s a very early concept. You can learn more in 15 minutes of play than you can in weeks of plotting and scheming. And the other most important thing is to listen carefully to criticism. Often people’s comments can be not quite what they mean. I had a test of a game last week and a comment came back that the maths was wrong in some cards. After digging a bit deeper into this it came out that the problem was actually that it didn’t feel important enough to go and get a particular set of cards. So the problem was in-game motivation – but yeah, the maths was a bit screwed up too. But the overriding toppest of tips has to be – just remember it’s supposed to be about fun – making fun, having fun and sharing in the fun!